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==Hospitality Battles==
==Hospitality Battles==
Hospitality battles are the main gameplay featured in 18Trip. They take after tower defense games in many ways. The goal of each round is to raise the Hospitality Satisfaction Level of each Guest that passes through the stage. Each round starts the player starts off with 10 Cost which automatically increases as time passes until it hits a maximum of 99 or the round ends. Cost is used to deploy units, which are the player's cards. Different units have different costs based on their type, with some variation. Units can be deployed by dragging them from the bottom of the screen onto the stage. While they are floating, a circle marking their reach is shown. Depending on the unit type, they can either be deployed on the main road where Guests pass through, or the sidelines.
Hospitality battles are the main gameplay featured in 18Trip. They take after tower defense games in many ways. The goal of each round is to raise the Hospitality Satisfaction Level of each Guest that passes through the stage. Each round starts the player starts off with 10 Cost which automatically increases as time passes until it hits a maximum of 99 or the round ends. Cost is used to deploy units, which are the player's cards. Different units have different costs based on their type, with some variation. Units can be deployed by dragging them from the bottom of the screen onto the stage. While they are floating, a circle marking their reach is shown. Depending on the unit type, they can either be deployed on the main road where Guests pass through, or the sidelines.

Card battle
As the round progresses, deployed units will have their skill bar raised. Skills can be activated by tapping on the yellow speech bubble indicating that the skill is ready. Skills can also be automated so that they activated the moment they are ready. Once a skill has been exhausted, the bar will go back down to zero and gradually rise again. Hospitality Unison, which is the button in the bottom right corner, will also have its bar be raised as the round progresses. Hospitality Unisons are an 'all-out attack' on all currently visible Guests and give a big boost to their Hospitality Satisfaction Level. However, unlike skills, they can only be used once per round.

The amount of Guests that pass through the entire round are indicated by a number in the upper left corner of the screen. Guests tend to appear in groups that either suddenly or slowly appear on the screen. They always come from the left side of the screen but some stages also have them come in from the middle of the road indicated by the main road stretching into the horizon or coming up from the bottom of the screen. The final group of Guests in any given stage is referred to as the 'last spurt.'


===Card Types===
===Card Types===

Revision as of 05:37, 8 June 2024

Gacha

Tutorial Free Pull

Keep
   
Roll again
   
Confirm

After choosing confirm you will be given the option to keep your most recent pull or your saved pull.

Card Training

Level

All R, SR, and SSR cards have a maximum level of 60. By doing hospitality battles, cards that are on your team level up whether they have been deployed during the battle or not. Cards can also be leveled up by using resources like tourism guidebooks which can be acquired by doing hospitality battles and missions, exchanging mileage and recletters for them, or utilizing the planning department. Once a card has been revolutionized for the first time, its maximum level will increase from 60 to 80. The second time, it will increase from 80 to 100. This is the maximum level for all cards.

Skills

Each card's skill has a maximum level of 5. Skills can be leveled up using skill licenses which can be acquired by doing hospitality battles and missions, and exchanging mileage and recletters for them. Once the player has read Chapter 4 of the main story and reached rank 25, it is possible to further develop a card's skill.

Limit break

The requirements to limit break cards are different depending on the rarity of the card. In order to limit break a card, tips that correspond to the card type and ward mayor emblems that correspond to the character are required.

R

R cards can only be limit broken once.

Required Materials: 60 S tips, 30 M tips, 18 ward mayor emblems, 10,000 dolts. Other requirements: Level the card up to lvl. 60

SR

SR cards can be limit broken twice.

First Limit Break Required Material: 60 S tips, 30 M tips, 18 ward mayor emblems, 10,000 dolts Other requirements: Level the card up to lvl. 60, read both card stories

Second Limit Break Required Material: 200 S tips, 100 M tips, 50 L tips, 60 ward mayor emblems, 100,000 dolts Other requirements: Level the card up to lvl. 80

SSR

SSR cards can be limit broken twice.

First Limit Break Required Material: 60 S tips, 30 M tips, 18 ward mayor emblems, 10,000 dolts Other requirements: Level the card up to lvl. 60, read both card stories

Second Limit Break Required Material: 200 S tips, 100 M tips, 50 L tips, 60 ward mayor emblems, 100,000 dolts Other requirements: Level the card up to lvl. 80

Hospitality Battles

Hospitality battles are the main gameplay featured in 18Trip. They take after tower defense games in many ways. The goal of each round is to raise the Hospitality Satisfaction Level of each Guest that passes through the stage. Each round starts the player starts off with 10 Cost which automatically increases as time passes until it hits a maximum of 99 or the round ends. Cost is used to deploy units, which are the player's cards. Different units have different costs based on their type, with some variation. Units can be deployed by dragging them from the bottom of the screen onto the stage. While they are floating, a circle marking their reach is shown. Depending on the unit type, they can either be deployed on the main road where Guests pass through, or the sidelines.

As the round progresses, deployed units will have their skill bar raised. Skills can be activated by tapping on the yellow speech bubble indicating that the skill is ready. Skills can also be automated so that they activated the moment they are ready. Once a skill has been exhausted, the bar will go back down to zero and gradually rise again. Hospitality Unison, which is the button in the bottom right corner, will also have its bar be raised as the round progresses. Hospitality Unisons are an 'all-out attack' on all currently visible Guests and give a big boost to their Hospitality Satisfaction Level. However, unlike skills, they can only be used once per round.

The amount of Guests that pass through the entire round are indicated by a number in the upper left corner of the screen. Guests tend to appear in groups that either suddenly or slowly appear on the screen. They always come from the left side of the screen but some stages also have them come in from the middle of the road indicated by the main road stretching into the horizon or coming up from the bottom of the screen. The final group of Guests in any given stage is referred to as the 'last spurt.'

Card Types